Softonic review

Large-scale city-building remaster tailored for PlayStation 5

Cities: Skylines - Remastered, developed by Tantalus Media, is an upgraded city-building simulation for PlayStation 5. Players plan and manage infrastructure, public services, economic policy and environmental settings while guiding urban growth. The Remastered edition expands the build area to 25 tiles, opening much larger city layouts. It targets console players who prefer detailed, long-form planning sessions and want a more PC-like sandbox experience on their console.

What kind of game is Cities?

In this game, Cities is a planner-first simulation where the player balances growth and services across a living map. The core loop asks you to zone land, place roads and utilities, fund public services, and set citywide policies while watching economic indicators. Management covers both high-level policy decisions and low-level placement choices, so play alternates between strategic direction and tactical fixes to local problems.

How deep are the editors and placement tools?

Inside construction, the Remastered edition introduces editing features that change how you build. It adds a Map Editor for custom terrain and an environmental control panel for time of day and weather. The release also includes UX tools such as quick selection and a precision placement indicator, which reduce repetitive cursor work and make complex layouts easier to assemble. Key tools:

  • Map Editor for terrain creation
  • Environmental controls for visuals and conditions
  • Precision placement and quick selection

What does the game look and how does the interface behave?

When you navigate the menus and view the city, Cities presents upgraded visuals and a refined interface designed for current-generation hardware. The build and info panels have been adjusted for controller navigation, and higher-resolution assets and improved frame pacing make large city views clearer. Environmental controls tie into the presentation, letting you change lighting and weather to study traffic and zoning under different conditions.

Is it hard to get started and does it keep players engaged?

Getting started is accessible in small tasks, but the simulation depth increases quickly. The game models advanced traffic dynamics and district management systems, which create cascading effects that demand planning across multiple systems. That complexity fuels long-term engagement: players who enjoy iterative problem solving and watching systems interact find ongoing goals in optimization and design rather than a fixed finish line.

A practical choice for methodical builders, with a clear upgrade path and one notable caveat

Tantalus Media’s console-focused remaster makes the simulation approachable on modern hardware and was offered as a free upgrade to eligible PS4 owners, a point many players welcomed. However, PS4 save files are not compatible with this edition, so existing cities cannot be migrated. For players who accept a fresh start, the edition is a measured, console-ready option for deep urban planning.

  • Pros

    • Expands buildable area to 25 tiles for larger city scale
    • Map Editor allows custom terrain creation
    • Precision placement and quick selection improve construction workflow
    • Includes After Dark expansion and supports owned DLC up to Airports
  • Cons

    • PS4 save files are not compatible with the Remastered edition
    • Simulation depth demands sustained planning and time investment
    • Some advanced systems increase micromanagement as the city grows
 0/1

App specs

Program available in other languages



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